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Showing posts with label papers please. Show all posts
Showing posts with label papers please. Show all posts

February 19, 2014

Papers, Please Full Review


(NOTE: Due to issues with my work, I have to change the schedule once again. Not to worry, though, this will be the final change. Tune in Friday for the new details. Sorry for the inconvenience, people!)

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A simple stamp can mean the difference between life and death......or a couple of bucks to spend on your family's food, water and rent. 

Sorry, sick guy, my son needs mercy more than you do.

Reviewed By: Kyle van Rensburg (Head Writer)

Verdict: Caution Advised (For Optional Non-Sexual Nudity, Infrequent Strong Language and Mature Themes)


Release Date: August 2013

Developer: Lucas Pope

Publisher: Steam Greenlight

Platforms: Linux, OS X, PC

Genre: Puzzle/Simulation


February 18, 2014

Pre-Review: Papers, Please


Note: This is not the full review of the game in question. Tune in tomorrow for the whole shebang!

Review Status: Nearly Done

Type: Full Review

Reviewed By: Kyle van Rensburg

Genre: Simulation

Content Rundown:

Violence: Heavy (Shock Value)

Sex/Nudity: Very Heavy (References, Shock Value)

Language: Very Heavy (Grittiness)

Spiritual Content: Nothing

Drugs/Alcohol/Smoking: Moderate (References, Justified)

Morality: Good (Shades of Grey) 

Verdict: 16+


For Optional Non-Sexual Nudity, Infrequent Strong Language and Mature Themes

February 17, 2014

Blog Journal Volume 27: Give me them Papers, Please!

Papers, Please: To complement my playthrough of the aforementioned game, I've decided to post a review of it this Wednesday. It's a brilliant game with some content issues, but it shouldn't stop mature gamers from being able to play it.

StarCraft II Wings of Liberty: After finishing Papers, Please I'll shift my focus over to conquering this strategy game. The weird thing is that I've actually only ever finished ONE strategy game campaign in my entire life, so this will be a milestone.

Friday Article: This week will not feature another Level Review, since I decided to take more time to make them complete and in-depth, making it more useful and entertaining for you guys. I had to rush out the previous one, and I want to avoid that. So only Friday will not have a post this week.

Guilt Based Gaming: The Community Question format will be a once a month special near the beginning of said month. I want to give people enough time to answer things at their own pace. The rest of the month? Guilt Based Gaming, a collection of several stories where gaming made you feel remorse for your actions.

Pre-Review: I think the Pre-Review concept is a great one, but I want to try something more in-depth with it soon, like maybe a short review card which you can spread around for quick viewing. But for now, the Pre-Review concept is here to stay.