NOTE:
This isn’t the review for parents and the like. Click here for that.
PLEASE READ THIS FIRST: This is something I cooked up whilst being without internet for a month. As such, it may contain traces of stupidity, but don't take it too seriously. I was just sick of wondering if I should do these kinds of posts, but now I'm pretty sure I will.
I hope it entertains you, and please note:
MASSIVE SPOILERS!!!!
DON'T READ THIS UNLESS YOU PLAYED THE GAME!!!
I THINK YOU SHOULD PLAY THE GAME IN ANY CASE BECAUSE IT'S GOOD!!!
BOOKMARK THIS PAGE AND COME BACK LATER IF YOU HAVEN'T!!!
IF YOU HAVE ALREADY OR DON'T WANT
TO, HERE WE GO:
EXTENDED
REVIEW is a new post type of mine; one where I make a rather long review of a
game (Any I fancy) without having to talk about “Areas of concern” and
“Moderate Caution” or “Johnny ate the hamburger with sauce dripping. This is
moderately gruesome”
No,
this is a place where I can bash and praise a game on just about ANYTHING,
without having to worry about the length of it or the content of it. So check
your watch, see if your boss isn’t looking, and let’s get to reviewing!
Also:
CONTAINS SPOILERS! If you haven’t played this
game already, do so now, please. This is actually a really good game and it
comes highly recommended, if you are the right age to play it.
THE
REVIEW:
So
what is our first subject here on EXTENDED REVIEW? It is Deus Ex: Human
Revolution, a game that came out last year, and the prequel to the 2000 cult
classic Deus Ex. (Yes, I know. People today all praise it. But it does have a
cult following too.)
So
how does it stack up? Well, I already did a review for it, and I liked it very
much. But there are a few things I don’t like, and since these reviews are
going to nitpick a LOT, you’ll have plenty of entertainment watching me bash
this game, whilst still praising it overall.
Why
don’t we start at the beginning?
THE
OPENING:
Welcome
to the world of Deus Ex: Human Revolution: A world where humanity has started
to merge with machines, build enormous cities, engineer personal rocket
vehicles in a top secret facility, which despite its highly conservative
firewall, it still gets Nigerian spam emails.
The
first scene of the game is of a weally weally suspicious looking guy lighting a
cigawette. He then discusses his evil plans for humanity with his conspiwacy
buddies. The man is Bob Page, from the fiwst Deus Ex. Fans wejoice!
However,
this actually all you see of the guy. Except for the little post credits scene,
of course.
But
the first scene is cool, and the conspiracy nature of the entire game, and by
extension, the whole series’ is established quite well in the clip.
Fact: A character that lights a smoke in a half silhouette is
never trustworthy.
We
then cut to what looks like Lady Gaga’s really conservative daughter, reporting
on protests in Washington.
She
mentions that they are protesting outside the capitol of Washington, where
hearings on human augmentation are going to take place. (If you don’t know,
augmentation is a fancy word for “Technological Transhumanism”.)
We
then see the main character, Adam Jensen, in a cute little argument with his
security guy on the phone. We also see his red headed girlfriend, Megan Reed.
“Eight bags of McDonalds. That guy from ‘Super-Size Me’ was a
sissy.”
Excuse
me, his “Ex” girlfriend. He does seem to hang onto her a lot, as you can see
her pictures in his apartment. (Seriously, let go man!)
They both then proceed to walk
through the labs where people are working on human enhancements.
The ‘arms’ and
‘legs’ type.
She then has a bit of some Hardcore Sci-Fi technobabble with a few
of her scientists.
We then see a scientist coming out with a military
guy. Err, the kind of ‘coming out’ as in ‘coming out a door’ type. Not the…You
get my point. Anyway, his voice should be familiar to anybody who played a
Splinter Cell game: Lambert!
See? No funny ‘coming out’ stuff. You guys can calm down now.
You know! Big old lovable Lambert who fires you
from a mission if you so much as bend over and tie your shoe laces without his
permission!
Oh, wait. There are probably non-gamers reading
this, and don’t have a clue what I’m talking about, so let’s move on:
So anyway, the lovely couple….err, “ex” couple,
walk over and get in the elevator. Your ex is just about make a confession
about something, when the elevator door opens, and in comes this really
annoying guy who Jensen doesn’t like one bit, (Understandable.) and messes up
the moment entirely.
Yeah, he just made things awkward. Way to go, pony tail guy!
So after he sabotaged your moment, you proceed to
walk over to your boss’s office, and you and your boss, David Sarif, talk
briefly about how safe Megan’s research is when, gasp, an emergency!
Why did I know this was gonna happen?
“Probably because you
played it four times before!”
Shut up Kyle, I'm busy doing a review!
Oh
the surprise! But he then tells you to get your big fancy coat down there and
find out what those nerds just broke again. He then gives you the code to the
elevator door. It should be familiar to anybody that played the first game:
0451.
Oh.
Four. Five. One. Why do I always remember that number, and not any other? Why?
What is the significance of it? Why do I know it so well? Why? Why? WHY? WHY-Anyways.
You
proceed to climb in the elevator, and ride down to save the day once again,
because everybody else is too lazy to stop eating their burgers, get off their
hinds, and actually do something! Sheesh…
So
you then proceed to find who caused this equipment failure…oh. It wasn’t an
equipment failure. It was a group of mercs attacking. Cool. Can I go back now?
I found out what happened….No? Oh, all right! I’ll try to resolve the
situation. Sigh.
Shady conspiracy guy uses merc attack against Sarif
Industries. It is super effective!
Why
do I have to do everything? I mean, isn’t there someone else that….wait….Megan’s
life is at risk? MAN, NOW I’M MAD!
So
then Jensen proceeds through the chaos and comes to a place where somebody
broke through the wall. Jensen thought about when his McDonalds delivery was
going to arrive, when a man suddenly greeted him with a fist to the stomach.
The
man then throws Jensen through the thick glass and into a rather combustible
piece of equipment, leaving Jensen looking a lot less than Mr Universe.
Told you them McBurgers was bad.
Jensen
is approached by the strange looking guy, who then picks him up. Megan acts
like Supergirl, and throws barrel of acid at the guy. It does nothing.
Sigh.
Useless nerds.
She
is then given a big, warm backhand.
The
funny looking guy then picks Adam’s gun up and shoots him in the head. Sigh.
Things just aren’t going his way, are they?
Stuck on an operating table, without even a McBurger in
sight. (That’s the last McDonalds joke I’ll make. Honest.)
We
then proceed to see the opening title; the development team’s names overlaid on
an X-ray of Jensen. And shots of people operating on him. And shots of people
inserting robotic parts into him.
“We have the technology, sir. We can rebuild him.”
And
shots of Jensen necking with his girlfriend.
Ex-girlfriend,
sorry. Shots inserted specifically to remind you that his relationship with her
is far from mentally over.
Oh, and to make things awkward when your parents see
it. That’s obviously why they put it in.
And
then after a shot of Adam kissing Megan, we see the game’s title.
“In
case you forgot which game you spent your hard earned money on.” Signed, The
Developers.
And
that was Deus Ex: Human Revolution! Quite a short game, I will admit, but now
that it’s finally over….kidding. Just kidding!
But
seriously, now that I’ve made fun of the game’s opening and title sequence, how
good are they? Both are very good. I know the rest of the game matters too, but
the opening was very captivating, and grabbed your attention perfectly.
The
title sequence was something out of an A-Class Hollywood movie. It was very
well done. If the rest of the game is on this quality, then we have ourselves a
winner.
Of
course, the game is a winner, but there still is a lot of stuff left to
nitpick. I won’t review this game scene by scene, obviously, but we are going
to have a wide review of the story.
So
let’s get started:
THE
STORY:
Right,
why don’t we start right after the title sequence?
So
game continues with Adam Jensen walking back into his old workplace, except
now……He wears sunglasses at night!
(Insert
stupid joke about sunglasses here.)
But
his awesome sunglasses have bit of a malfunction, and he has to go see the
annoying pony tail guy to fix it, named Pritchard.
Pritchard
fixing you.
Pritchard
fixes your retinal display, and then you can have a nice little chit-chat about
the good old days. And they make extremely obvious that they don’t like each
other.
After
that, Adam proceeds to the helipad, and we fly away to the next level.
But
before I continue, there’s a nice little detail I want to talk about; if you
stroll around the building doing nothing, or talking to people, pretty soon
your boss will get real mad and tell you the situation got worse; the hostages
you’re supposed to rescue? They died.
That’s
it. They’re dead. No game over, just now a lot of people aren’t going to be
happy with you.
Its
little things like these that just make the game.
Moving
on: The next level does a good job of showing you how your choices matter.
Like,
if you decided to leave the hostages behind, the SWAT team will try to rescue
them and fail, if you try to save them and fail, people will chew you out for
it, if you get it right to save them, it will make a lot of people happy in the
face and stuff.
So
overall, it is generally a good level.
However,
there is one scene I want to nitpick….Yes. You can smile now.
In
one scene, Adam comes across a guy with wires in his head, trying to hack into
a system. The guy then points a gun at his own head, and shoots himself when
Adam tries to take it away.
What’s
the problem? Look at this next screen grab:
“Oh
no! You’re the guy who ordered the McDonalds bags which I was supposed to
deliver. Might as well end this quickly!”
(Sorry.
Couldn’t help it.)
Yes.
He said “Help me…” With wires attached to his brain. Whilst looking like he
doesn’t actually want to kill himself.
Isn’t
it extremely obvious he’s being mind-controlled? Not to the brilliant team over
at Sarif Industries it isn’t. They think it was just an effort to avoid
interrogation.
Sigh.
Useless nerds.
This
is a small flaw, but still one that’s pretty distracting. Like the fence you
blew up at your hillbilly mother-in-law’s house. Or future hillbilly
mother-in-law, whatever floats your boat.
Back
to the level;
You
then proceed to confront the leader of the terrorists, who is busy holding a
hostage.
You
engage in a conversation minigame with him, if you decide to free the hostage,
but let him go free as well in order to help find out who is behind the hacker.
Let me take this opportunity to talk about the minigame;
The
conversation minigame is very well done. I mean, they could have based a whole
game around going and confronting people using this little game.
The
way it works is you have to listen to a person, determine their personality,
and then act accordingly. Everybody acts in a unique and unpredictable way. For
example, you might think that intimidating a potty mouth officer might get you
no results, but surprisingly, it does.
It
is also to be noted that the characters don’t always say the same things, which
adds an extra layer to the minigame, in that you can play the game multiple
times using different conversation options, and you will come across new lines
of dialogue.
I
have to admire the writing team’s commitment to the game, as they could simply
have just made one line per dialogue option and moved on. But they didn’t. And
for that, they should be commended.
Moving
on;
You
can convince him to let go of the hostage, or you can fail and she gets caught
in the crossfire between the SWAT team who is busy getting held back, and he
escapes. Both options get you chewed out for, but it still is nice seeing what
the consequences of your actions are.
After
that, Jensen returns to Sarif Industries triumphant. Or semi-triumphant. Or
having completely failed. Pretty cool, huh? No? Alright….
So
you then go speak to your boss about the totally not mind-controlled hacker,
and the fact that the police department is not allowing Sarif to see his
corpse. Maybe they’re mad because they also didn’t get their McDonalds?
But
anyway, your boss asks you to break in to the police department, and steal the
neural hub from the hackers head……What?
Yes
that’s right; your boss is asking you to do something illegal. And he just
waves it off when you confront him about it. Yeah, real smart move. You’re
already in hot water for keeping the SWAT team back on the previous level, and
now you want to do something unlawful?
Sheesh….
But
with that being said, it does lead to one of the best scenes in the game:
You
walk into the police department, and come across an old friend of yours. You ask
him to let you into the morgue. He refuses at first, and then you engage in
conversation to try and convince him. It also involves his past, with him
having being forced to shoot a 15 year old boy.
I still don’t know why I feel so sorry for the poor guy.
Maybe cause he looks like a delivery guy for McDon-never mind.
Seriously,
this is a very good scene; the facial animations being done very well, (In
contrast to the rest of the game.) the subtle music playing in the background,
and the fact that you actually feel sorry for this guy. I mean, who would shoot
him after viewing this scene?
…err, my finger slipped. Honest.
But
in all seriousness, it’s a really good scene, and one the developers should
receive a pat on the back for.
Moving
on;
You
eventually get to the morgue, piles of cops or not, and find the body you were
looking for. Now if you’re like me, you’ll obviously want to pick up the body and
drag it to a nearby vent to stash it away for later.
Like thus.
However,
if you do so, the nearby surgeon will yell “Someone help!” for some weird
reason, and try to sound the alarm. And to add insult to injury, he CONTINOUSLY
yells: “Someone help!”
“Someone help!” “Someone help!” “Someone help!” “Someone
help!” “Someone help!” “Someone help!” “Someone help!”
…Someone help shut this guy up!
Seriously? The only panic line they had written for him was
“Someone help”? Lazy writers. Should have spent more time working on the game
than eating McBur-Never mind.
You
are then ordered to get home; when you do, you see a cutscene where somebody
FINALLY figures out that the hacker was mind controlled.
Sigh. Useless nerds.
You
are then told to go to a rooftop in a gang’s territory. But before we do so,
why don’t we look around Adam’s apartment…
Book title: “Resolving Conflicts”…
Depressing.
Adam eats children’s cereal…
Depressing.
Get well soon cards….
Depressing.
Picture of Megan and their dog, Kubrick, both now deceased…
Depressing.
Broken mirror, which Jensen obviously smashed because he
didn’t like his new look….
Depressing.
Uneaten sandwich…
Depressing.
Yes,
as you can see, Adam is not a very happy guy. And it shows. I like the
attention to detail in his apartment, as it gives you a little more insight
into his character.
Moving
on;
You
are then sent to an abandoned facility somewhere in Detroit, after you disable
a radar jammer thingy, which disables a few people’s televisions….Hmm. Wonder
if they were legal?
But
moving on; you fly away to an abandoned park, and see the mercs who attacked
Sarif Industries, as they discuss that somebody tampered with the dead hacker’s
body. They are not amused.
You
proceed to infiltrate the facility, which you discover is actually a FEMA
base…..Whoa, man! The government is after us. They’ve been chasing us since the
beginning, man! They also have three really weird looking people in their base,
which leads to one of the frustrating boss fights, man!
I
jest; the only conspiracy part is the mercs and their homies.
Just
before the boss fight however, you come across the scariest room in the game;
…Mommy.
Those
robots? They are hard to kill. You have come across one or two, but whether you
fought them or not, this room remains scary. It’s amazing how reluctant I was
to actually walk down this hallway. Good job developers, you made me scared.
Happy?
But
moving on to the stupid boss fight;
You
fight Barrett, the big guy.
The big guy is Barrett. He’s a big guy.
He
is not that hard to defeat, if you have lethal guns. But if you have
non-lethal, it’s your funeral, pal. Seriously, it’s really frustrating when you
have been playing with minimal weapons, only to get killed over and over again
on one stupid boss fight. Frustrating.
But
when you’re FINALLY done fighting him, he gives up the location of the hacker…..The
ACTUAL hacker.
He
then proceeds to pull an Achmed, and jerks out the pin from one of his
grenades.
You should rather tell them that Barrett had a late
detonation.
Jensen
then stabs him through the neck, and does an Action Man leap out of the way.
He
then proceeds to go back to Detroit, where you can then finish the side quests
you received the previous time you were there, if you haven’t already, or you
have not found them yet.
I’m
not going to focus on side quests in this review; however I will say that the
side quests are fun and interesting, and are a welcome change from the main
storyline.
Moving
on;
You
walk up to see your boss, Mr Sarif, but you are instead greeted by William Taggert.
Taggert
is a man who opposes human augmentation viciously, and he speaks in a
saccharine tone, so much so, that the only thing I want to do is punch his
teeth out.
But
unfortunately, you can’t. You then proceed to listen to him think he knows you
all too well, confront him if you feel like it, and then speak to his aide,
Isaias Sandoval.
He is a guy.
And
he doesn't like augmentations very much. That is a big surprise for some reason.
But
anyway, you then go speak to your boss. If you spoke to annoying Pritchard
first, you will confront him about a security leak. If you do it correctly, you
will find that your boss was hiring a private investigator to do background
checks on you.
He
did dig up some stuff on you, and he sends it to your computer. Now here’s
another nitpick; you do find out a bit about Jensen’s past, but never fully.
It’s really frustrating that something like that was just plain…Dropped.
It
could be because their saving it up for a potential sequel or downloadable
content, but that’s just wrong. They should have solved it in this game!
But moving
on...
You
then get sent to double decker city named Hengsha to find that hacker. Double
decker city. Chew on that for a second……
….Maybe
if I give you a picture, you’ll understand…
…Yes,
it’s so amazing it made Jensen use a bad word.
Moving
on again; you proceed to Hengsha Court Gardens, where you discover the hacker’s
hideout.
Man,
that’s some serious internet surfing tools!
But
there is one little thing about this that isn’t right; the hacker’s computer is
level 1 security. The lowest level.
That
makes about as much sense as the entire plot of Modern Warfare 2: “Blah blah
blah Russian terrorist works with American general for some reason to destroy America
so that general can make great profit.”
Also; Soap’s hair.
But
back to Deus Ex; you proceed to a really funny looking bar christened The Hive.
There you meet a guy who looks like your father-in-law after he made fun of
your hillbilly mother-in-law’s soup as she was pouring it in.
And then he had to fix that fence you blew up. Sheesh.
One
way or another, you find out that hacker, named Van Bruggen, is hiding in the
Alice Garden Pods, a bunch of really small little hotels. A picture will help
again in this instance;
That is the pod. Nice for claustrophobes.
You
then proceed to find Van Bruggen, and he offers to help, if you can find a
smart card.
When
you do, he encodes it for you, and then the bad guys bust in to kill Van Bruggen.
He asks you for a weapon.
Sigh. Useless nerds.
You
can give him one, or just decide to go your merry way, and then he dies. Yay.
But
no time to mourn, as you proceed to a shuttle which will take you to the upper
tier of the city.
Along
the way, you come across this pitiful wreck of a man;
He needs help.
You
can save him, or move along. If you choose to save him, he will give you some
directions, and mention a security guard owes him a favour. If you move along,
you hear his pitiful cries for help, which I guess stop as soon as you move on.
I don’t know, because like Haas, for some reason I felt too sorry for this guy
to let him die.
Either
way; you eventually proceed up the tower, and get to a camera that shows the
CEO of Tai Yong Medical, (The Company that you are in) Zhao Yun Ru, in an argument
with one of the mercs that attacked Sarif Industries.
It’s because you were too busy eating those burgers of yours.
You know which ones I’m talking about…
She
then reveals that Megan and Co were kidnapped, not killed.
…So
Adam holding on to her was the right thing to do? No. He should still have let
go after they broke up.
But
moving on, unlike Adam; your boss tells you to get to the top of the tower, and
confront Miss Zhao about her naughty schemes.
You
get to the top, and Zhao tries to shoot you. Adam holds a blade to her head,
and she engages in some of the most ridiculously fake protests to get Adam to
not kill her. But of course, the brilliant team over at Sarif can’t figure that
out.
Sigh. Useless nerds.
She
then shoves Adam out of the room, and pushes the panic button. She disappears
as her entire security team and their mothers decide to try and kill you.
Piles
of guards or not, you finally get to the helipad, disable the robots, and
escape. Except this time, you are not going back to Detroit. You are going to
the world’s most popular news station, Picus. That’s where Lady Gaga’s really
conservative daughter, named Eliza Cassan, is located.
You
arrive at the news station only to discover that it is empty.
Everybody left in
a rush. Why? I don’t know. The game never makes it clear why everybody was
rushed out. Maybe the game’s Art Designer rushed in and everybody was scared
out of their minds at him for looking so much like Adam Jensen.
Not to mention the fact that he is a complete nerd.
But
moving on; you find Eliza, and she reveals that she was in on the kidnappings,
unintentionally, by making the locator signals in the scientist’s heads
disappear for a brief while. Adam then grabs for her, and discovers that she is
a hologram. Pritchard tells you to get to the bottom where the signal
originated from.
When
you get there, you come across a really blue room, and discover that Eliza is
actually a computer. Chew on that for a second.
….So, what does that make Lady Gaga?
But
right after you grin at the really cool twist, along comes a really annoying
boss fight to wipe it right off your face. You fight the chick who sort of
looks like Rihanna.
Don’t ask, just, I don’t know. I don’t know.
After
you are FINALLY done, she collapses, and Eliza reveals that Taggert’s aide,
Isaias Sandoval was in on the conspiracy, and that your boss knows why Megan’s
team was kidnapped.
You
then go back to Detroit, where a riot has broken out.
“I’m so angry, I made a sign!”
This
happened because there was a footage leak of scientists performing torture like
experiments on super soldiers, which was allegedly sponsored by Sarif and
similar companies. Because of the riots, Sarif has to see you at your apartment.
You
meet up with him, and then have a discussion; Sarif of course denies that he
ever would condone such a thing, moves on to Megan, and mentions that the
Illuminati did it. This leads to Adam scoffing, Sarif insisting they are real,
and Adam just raises an eyebrow and believes him.
That’s Jensen’s version of an eyebrow raise.
What.
For
a guy as sceptical as Adam, he sure is quick to believe in the Illuminati. So
quick, that it seems forced.
Maybe
they should have made that he slowly comes to terms with this new revelation, I
mean; today he found out that his ex-girlfriend is alive, there exists a FEMA
camp in Detroit, a world famous news anchor is actually an extremely
sophisticated AI, and he that forgot to eat his sandwich.
I
mean, seriously? Give him a break!
No?
Alright;
Grumpy
Jensen then proceeds to the convention centre to point a finger at naughty
Taggert, and demand Isaias’s location. If you do it right, Taggert will give
you the information. You can also make him mad.
I made Taggert so mad that he nearly used a bad word… J
However,
if you don’t do this carefully, Taggert will be a bit too mad and refuse to
answer your questions. As satisfying as it is to see Taggert nearly explode
with rage, it is still disappointing that you don’t get any information out of
him.
But
if you didn’t, you proceed to his backroom to hack into his computer, and find
out where naughty Sandoval is.
Also,
take a look at this;
…oopsie.
I
sure hope that isn’t Taggert’s little beverage…
But
you unfortunately can’t use it against him, (As far as I know) and you then
proceed to go and find Isaias.
If
you failed at the Taggert confrontation, Jensen will rough Sandoval up a bit,
and find out what he wanted about the scientists. Sandoval then tries to shoot
Jensen, and you knock him out, or kill him.
However,
if you succeeded in making Taggert look bad, (So awesome) you then proceed to
find Sandoval, except now he is feeling very sorry for himself, and wants to
put a bullet in his head.
You
can convince him not too, and he will eventually give himself up to the police
when they arrive. If you fail….Well, the picture can do the talking;
Oops.
Funny
thing is, it is actually quite easy to convince him to not commit suicide. The
only way you probably will see the picture above, is if you tried to make him
shoot himself, or you were just unlucky.
But
moving on; you discover that Megan and her team’s GPL’s (Locator chips) were
actually being broadcast on a lower frequency. Annoying Pritchard is assigned
with the task of figuring it out, as you go back to your boss.
But
when you get to his office, you are instead greeted by Hugh Darrow, the father
of augmentation. Or at least, the guy who propelled it to the forefront.
Hugh
Darrow says that Sarif speaks very highly of you. Gee…That’s nice...heh heh!
He
speaks a bit about his gigantic mechanical hole in the Arctic Ocean, which is
going to stop Global warming….right.
But
then Sarif comes in, and sends you back to Hengsha, as Pritchard tracked down
one of the scientists there.
So
off goes the bearded Action Man on another wild goose chase to find him.
However, the helicopter thingy he is in is suddenly shot down. Malik (Your
pilot) is a sitting duck, and every bad guy and his mother is shooting at her.
This
is a point where you can decide to leave her, or try to save her. Once again,
like Haas and the pitiful scientist, I felt way too sorry for her to let her die.
But you can actually fail at your goal, and man, the rage you feel afterwards
makes you want to shoot any similar looking bad guy in the face!
I
don’t know why, but the developers got it right to make you care for her
character, and once again, they should receive a pat on the back.
Either
way, Jensen sets off to find the scientist. When he does find him, he discovers
that the man was only an arm. Oops.
An arm attached to a father-in-law looking guy.
Yes,
you meet up again with Tong, the bartender you argued with the last time you
were on this island. He says a few things, and then tells you to go to the
docks, where he will have a ‘package’ for you.
You
proceed to the docks, find the package, and proceed to the top office to plant
the bomb. Yes, “A BOMB!”
Adam
plants the bomb and activates it, only to discover that the timer only has ten
seconds before it goes off. Adam then breaks the window in front of him, and
does another Action Man leap out of the way.
Adam
looks around the dockyard, finds an open container, and then climbs inside a
pod. Heck of a lot of confidence in that pod, eh Jensen?
You
then jump forward a few days later, where Jensen wakes up in a secure facility
where Megan and her co nerds are. Jensen proceeds to find everyone besides
Megan, and then comes to a really funny looking place;
…Err, okay.
You
find Zhao Yun Ru there, with her typically snide smile. She then pushes a
button, and if you installed yourself with the new chip, it will make your
vision all messed up. You then fight with the last member of mercenary squad
that attacked Sarif Industries, Jaron Namir.
Don’t worry…They cut off the important part!
After
you finished fighting him in this very weird and confusing place, Jensen
punches him hard, and sends him stumbling into the wall. Jensen asks the guy
where Megan is, but he only says something about them never getting back the
things they love.
…???
I’m
sorry; can somebody please explain what he meant? I mean, seriously!
Okay,
this quote might mean something, so I’m saving it away for later. The words you
see in the screen caption above? Remember them. I might talk about them in a
little bit.
So
you then proceed to Megan, who mistakenly thinks you are Namir.
Jensen
is not amused.
Yeah, tell her!
But
he then finds out that Megan was really kidnapped, as they had gone after her
research. The research that could make everyone accept artificial limbs without
the need for shots to prevent rejection psychosis.
She
then talks about how Hugh Darrow convinced her not to go through with the
research. He was apparently working with Tai Yong Medical to make sure they
would not succeed.
But
suddenly, a surprise; Hugh Darrow activates a switch that drives augmented
people insane, making them kill each other. So off goes Jensen again to stop
him, because nobody else can do it. Sigh. Useless nerds.
Megan
and the other hopeless geeks board a helithingy and fly away. Adam says they
will talk later…and then you never see her again.
Yes,
you read that right.
Now
this probably has something to do with what Namir was saying, but it feels more
like the developers got lazy and just dropped her from the storyline. Namir’s
line was probably inserted by them to hand wave her sudden disappearance, but
that does not make it any less abrupt.
But
moving on;
Jensen
then walks over to some personal rocket thing, which will whiz him over to
Panchea, Hugh Darrow’s huge installation in the sea that will supposedly stop
Global Warming as I mentioned before. The rocket flies up and above the earth
to reach Panchea…Whoa.
“Boy what I wouldn’t do for one of these things…”
But
unfortunately, the rocket thingy then has a bit of a malfunction, and crashes
into the sea next to the construction.
It
then cuts to Jensen, who just got on the thing, perfectly okay.
…Wait
a minute. How did he get out of the water? And how was he completely unharmed?
This game really needs to stop driving my head around in circles.
But
moving on past this weird happening; Jensen then proceeds to go inside and find
naughty Hugh Darrow. Also, did I mention this is the last level? Yes,
seriously. It really does not feel like a last level, but it is.
The game almost falls completely apart near the end, unfortunately.
It was as
if the release date was putting too much pressure on the development team, but
funny enough, they actually had enough time to make a good final level. So this
is attributed to laziness on the part of the developers, not pressure on the
part of the publishers.
Moving
on; you then proceed up to a room where it looks like there has been a massive
fight about McDonalds and a few of the people weren’t playing nice, if you
catch my drift.
Well, it was a Friday night…
Adam
then walks up to Hugh Darrow and questions him about why he did it. He explains
that a catastrophe is the best way to make people learn, and that he thinks
augmentation is going to be the downfall of humanity.
If
you do the conversation game right, he will reveal that he actually activated
the signal that drives augmented people insane, because he was jealous of them.
Jealous, because he could not be like them, due to him being genetically
incompatible with the technology.
But
his opinion about augmentation still stands, and he asks you to reveal the
truth to the entire world about the Illuminati, and the biochip Tai Yong and Co
were creating for them.
So
we then move on, but not before greeting Hugh Darrow, wink, wink…
That felt more satisfying than it should have….Still. He had
it coming.
We
then start going to where the broadcast centre is, but suddenly we get a
distress call from Taggert. They holed up in the server room, and want somebody
to come rescue them. Adam, of course, has to go see what this nonsense is
about.
We
get to Taggert, and ask him what he wants. He confesses that he is indirectly
involved with the Illuminati. He also confesses that he never wanted
augmentation outlawed; rather he just wanted it regulated.
So
he was a big fat liar in front of everyone, supported the Illuminati, and his
breath stinks. What does he get for that?
I’ve wanted to do that for a long time… :)
You
then proceed to walk through the rest of the place, and hear Sarif asking for
help. He is in the machine room. Of course, we have to pay him a visit.
Sarif
asks you to shut down the signal, and then tell the world that the Humanity
Front (Taggert’s organization) created a virus that attacks only augmented
people. Adam questions him about why he stole his DNA and used it without his
permission. Sarif hand waves it, saying that it would lead to a better future
for mankind.
So
he hand waves stealing your DNA, may be endorsing some unethical supersoldier
experiments, he does not even have the decency to care about un-augmented
people, and he wants you to lie for his company’s benefit….What should he get
for th-a punch.
He definitely had it coming.
So
after we did that, we eventually get to the elevator to the bottom of the construction
and ride it down.
We
then get to the bottom, and see what runs the facility; a bunch of women
attached, or rather, enslaved to a machine. Eesh.
Thanks developers. Now I can’t sleep.
We
also see Zhao Yun Ru preparing to connect to the machine. She goes on about how
she will be recognised as the world’s saviour when she succeeds in connecting
to the machine.
She
fails.
Sigh. Useless nerds.
But
guess what, she can’t disconnect either. So what is the solution? Adam has to
euthanize all the women and then kill Zhao. But suddenly the women activate the
security system of turrets, making Adam’s day harder. His reaction is
priceless;
Be honest, after so much of cleaning up everybody else’s
mess, that would be your reaction too…..French or not.
So
off goes Adam Jensen to save the day….Again.
After
a bunch of shooting augmented freaks, blowing up sentry bots, dodging annoying
electrical charges, and killing enslaved women, Jensen finally shoots Zhao and the
machine overloads, and Zhao has a rather nasty ending.
…Well, at least she burned like the brightest star.
After
Zhao has been cooked extra crispy, Adam proceeds through the doorway behind
her, and then we meet up again with our old friend Eliza, who gives you the
multiple different endings.
Before
I talk about the endings, let me wrap up my review; the game ends on a rather
mediocre note, with the endings simply being buttons you push. And besides
that, a few story threads were simply just…dropped.
What
about Megan Reed? You don’t see her again, but only hear her in the post
credits scene. But you still don’t get any closure on the Adam and Megan
storyline.
What
about the supersoldiers? Did Sarif really endorse them, or was he too nice for
that? The game doesn’t tell you, and while the whole grey morality thing is
nice, it is pretty unsatisfying storytelling.
But
on the whole, how does the game fair? It is actually a very good game, despite
its flaws. And I think any gamer who wants a fresh, unique experience, with
great gameplay and mostly good storytelling, will want to add this game in his
or her collection.
So
there, buy it. No excuses.
THE
ENDING(S):
So
now that I’m finished with the review of the storytelling, what do I think of
the endings, plus, how do they fit in with my beliefs? Let’s find out:
Hugh
Darrow/No More Augments Ending:
BEST
Alright,
Alright, I’ll be honest; I don’t think humanity should toss aside technology or
augments entirely. But getting the truth out is the most important thing and if
the Illuminati really do exist so prominently, they should be exposed.
Sure,
the collapse of technology as we know it may not be all that desirable, but the
truth is really important. You may say the truth hurts, the truth splits apart,
but at the end of the day, the truth will set you free.
(Boy,
I sound like a preacher.)
So
the Hugh Darrow ending gets two thumbs up from me, even if I might be a little
reluctant to support him.
William
Taggert/Augment Regulation Ending:
MIXED
Alright,
so this is actually what I would have wanted; Augmentation regulated so that
people cannot simply just do what they want, and make sure it’s being used for
a good purpose.
But
why do I not think this is the best? Well, for a number of reasons; firstly,
because you lie about there being a contamination of the rejection medicine
shots, when there really was no contamination at all.
Secondly,
because you are indirectly supporting the Illuminati and its counterparts,
which is something, I would never do.
And
thirdly, I don’t like Taggert. Simple as that.
So
this ending gets one thumb up and one thumb down from me.
David
Sarif/Supporting Augmentation:
BAD
You
might be thinking: “Oh look…Another snob who wants to take away our freedom!
Huh, moron…”
Well,
no, I don’t want to take away your freedom, but I don’t want to support an ideology
like Sarif’s who believes that we should use augmentation to become like gods,
and that if some people are left behind, tough.
The
whole thing about becoming as gods lets me think back the passage in the Bible
where Satan tells Eve if she and Adam eat of it, they will become as gods. Not
to mention, several times in history where men have tried to be as gods has led
to severe conflict and chaos.
So,
no. I’m sorry, but I can’t support a dangerous belief like Sarif’s. I don’t
mean to preach, but that is just what I believe. So the Sarif ending gets two
thumbs down.
Kill
Yourself Ending:
SERIOUSLY!?!?
Yes,
seriously. What kind of an ending is that? I mean, you work hard all the way up
to this point, being a robotic, bearded Action Man, and then just kill yourself
and all the other people just so that nobody can spin the story. I mean, that’s
like the guy who came home from the store with only one grocery bag:
“Oh no! I only have enough food for me and somebody else.
What should I do?”
“I could share it with my aunt, I could share it with my
sister, or I could share it with my dog.”
“Wait! I have an idea…”
Perfect, right?
Do
you see my poorly illustrated point? Just take your pick, don’t kill yourself!
Sheesh.
So
the suicide ending gets two big thumbs down from me.
Alright,
those are the endings. Now what are my afterthoughts? Well, the way you get to
them is the problem, although the suicide ending is horrendous no matter how
you try to sugar coat it.
But
the rest of the endings are actually good, but not the way I would have wanted
them. They still have the grey morality the whole game did so nicely, but the
developers definitely got lazy and neglected the endings, something they should
receive a slap for, considering how close this game gets to surpassing the
original Deus Ex.
Speaking
of which, how does it fair against the original Deus Ex? The original stays the
best, but only just. Whereas the first one had consistently great storytelling,
atmosphere and gameplay, Human Revolution has a more personal and relevant
subject at its core.
Plus,
it had better voice acting, something that the original did not have for the
most part. I mean, the Hong Kong level? Sheesh. Were they so broke they
couldn’t afford somebody that could actually make a decent Asian accent?
And
last but not least, I think that Adam Jensen is a much better protagonist than
JC Denton. I mean, Jensen’s personality actually has a bit of depth, whereas JC
Denton is just a monotone door kicker.
So
the original wins, but only just.
THE
REST:
Well,
there is not much for me to cover else that hasn’t been covered in the
original review. So I think I’ll just have a short conclusion to wrap things
up.
THE
CONCLUSION:
Deus
Ex: Human Revolution is a game that definitely gives you your money’s worth. It’s
got action, it’s got conspiracy theories, it’s got multiple playstyles,
everything. Even with the flaws I so gleefully made light of, Deus Ex: Human
Revolution is a worthy successor to the original, and worth it’s weight in
gold.
Except
for the boss fights, of course.
And
the endings, naturally.
Oh,
and let’s not forget the Adam & Megan storyline that was never fully
resolved.
You
know what? I’ll shut up now.
---End
of review.
So,
what did you guys think of it? Sure, it’s bit all over the place, a tad bit long, and hit or miss, but I sure
had fun making it!
Please
let me know if you guys like it. I will gladly make some more. Maybe of a
certain game that starts with a COD???
:D







































































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