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December 29, 2020

[Video] Let's Review Hillsong

For those who missed it, here is my most recent livestream talking about the ever controversial (and painfully awkward) Hillsong.

 



November 29, 2020

Anarchy and Violence in Call of Duty Black Ops: Cold War

Mondays...

Behind all the chaos, mayhem and downright anarchic violence of the newest Call of Duty game lies a message that many Christians can resonate with: there are higher standards than those set forth by King and Country.

There are many arguments about whether games are good for our spiritual wellbeing (Philippians 4:13); Cold War is a challenging game in that regard. With so much backstabbing, betrayal and carnage, can there be something redeeming to be found in its primal mayhem?

I, Kyle van Rensburg, have made it my mission (yes I accepted it) to find out for you in this review of Call of Duty Black Ops: Cold War.

Let's go!

Game Designer's Diary - Simulating Ecosystems!?

Game Designer's Diary is for the ultra-geeks who love coding, designing, and the process behind making games.

It is one of the great mysteries of the universe; how nature works. Sebastian Lague set out to find out how to best simulate an ecosystem, with some surprising results.

Sebastian starts off by generating an ecosystem with water and plants and placing some cute bunnies who hunger, thirst and - of course - reproduce. He soon adds extra dynamics to their attraction to one another, with some females actually rejecting males for low desirability.

"Not impressed, m'lady?"

What follows is an overview of the surprisingly straightforward C# code behind the rabbits' reproductive systems (good gosh never thought I'd type that sentence in a blog post). Genes are passed down to future generations and mutate over time.

Sebastian's simulation takes a few surprising turns - especially when there's a fox thrown in the mix - over the short runtime of the video, so I recommend taking a break from your hard work and watching the video. 

You'll thank me later.

Kyle van Rensburg is a Computer Science student with a taste for the weird, the complex, the bizarre and the downright crazy. He can turn just about any discussion philosophical and is fun to have at parties if you can stop him from thinking too hard. Check out his YouTube channel sometime.

Blog Post Items

GDD:

Game Designer's Diary is for the ultra-geeks who love coding, designing, and the process behind making games.

Outros:

Kyle van Rensburg is a Computer Science student with a taste for the weird, the complex, the bizarre and the downright crazy. He can turn just about any discussion philosophical and is fun to have at parties if you can stop him from thinking too hard. Check out his YouTube channel sometime. 

November 28, 2020

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The Return

Hello everyone!

This a long overdue update on a blog that I heartlessly abandoned several years back - not a matter, things change and I wanted to start this thing back up again!

What's to come:

-Game Reviews! (KVRGaming continues)

-YouTube video tie-in posts

-Lists, Lists, and More Lists! (Or mindmaps? Those are fun!)

-Whatever random thing that goes through my mind.

Watch this space for more...